labnotes

Talking to a tesla over bluetooth

limited functionality

tags
tesla
bluetooth

We are working on an Apple Watch app for the Tesla, and I'm experimenting with talking to the car directly over bluetooth. It works albiet with some severe limitations.

What you can do:

  • turn climate on and off
  • set climate temp (not read)
  • set all the seat heaters and steering wheel
  • honk
  • flash lights
  • open/close trunk
  • open frunk
  • vent and close windows
  • lock, unlock
  • turn on keyless driving
  • get body controller state
  • set charging level
  • set charging schedule
  • set precondition schedule

What you can't do

  • getting battery level
  • reading temperature settings
  • is the climate currently on?
  • is the car charging?

Lets get going!

Env variables

We are going to setup some environment variables to make it easier to pass in command line options.

If you use the FleetAPI or the old Rest API, you can get the vehicle information automatically, but for this you need to know the VIN before hand. You can get this from the settings on your app, or I guess look in the window.

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  export TESLA_KEY_NAME=$(whoami)
  export TESLA_VIN=7SAXCBE6XPF404825

Create the keys with tesla-keygen:

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  go mod init github.com/wschenk/tesla-ble
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  go get   github.com/teslamotors/vehicle-command/cmd/tesla-keygen
  go build github.com/teslamotors/vehicle-command/cmd/tesla-keygen

This will generate and put the private key in your keyring. It'll also print out the public_key, which you need for a few things.

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  tesla-keygen create > public_key.pem

Setting up tesla-control

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    go get   github.com/teslamotors/vehicle-command/cmd/tesla-control
    go build github.com/teslamotors/vehicle-command/cmd/tesla-control

Now, bring your laptop to the car, and run:

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   ./tesla-control -vin ${TESLA_VIN} -ble add-key-request owner cloud_key

Put the keycard in the center console to activate.

Commands

body-controller-state gets returns what's going on with the car. This is all you can really get over BLE at this time.

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./tesla-control -ble body-controller-state
{
        "closureStatuses": {
                "frontDriverDoor": "CLOSURESTATE_CLOSED",
                "frontPassengerDoor": "CLOSURESTATE_CLOSED",
                "rearDriverDoor": "CLOSURESTATE_CLOSED",
                "rearPassengerDoor": "CLOSURESTATE_CLOSED",
                "rearTrunk": "CLOSURESTATE_CLOSED",
                "frontTrunk": "CLOSURESTATE_CLOSED",
                "chargePort": "CLOSURESTATE_OPEN",
                "tonneau": "CLOSURESTATE_CLOSED"
        },
        "vehicleLockState": "VEHICLELOCKSTATE_UNLOCKED",
        "vehicleSleepStatus": "VEHICLE_SLEEP_STATUS_AWAKE",
        "userPresence": "VEHICLE_USER_PRESENCE_PRESENT"
}

This will return all of the keys setup in the vehicle:

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   ./tesla-control -ble list-keys

You need to wake up the car before you can unlock it.

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  ./tesla-control -ble wake

  ./tesla-control -ble lock

  ./tesla-control -ble unlock

  # keyless driving
  ./tesla-control -ble drive

Important stuff, though I do use this when in the airport parking lot after a bit of a trip.

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  ./tesla-control -ble honk

  ./tesla-control -ble flash-lights

Climate controls:

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  ./tesla-control -ble climate-off 

  ./tesla-control -ble climate-on

  ./tesla-control -ble climate-set-temp 72f

  ./tesla-control -ble auto-seat-and-climate LR auto
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  ./tesla-control -ble seat-heater 3rd-row-left medium

  ./tesla-control -ble seat-heater 3rd-row-left off
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  ./tesla-control -ble windows-vent
  
  ./tesla-control -ble windows-close

charging-schedule and precondition not tested

ble

We'll need the private key that's stored in the system key ring:

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  ./tesla-keygen export > private.pem

Lets write some bluetooth go code! The logic here is that we want to unlock the car, and in order to do that the car needs to be awake, so we fix check to see its sleep status and wake it up as needed, and then unlock it as needed.

Run like:

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  go run unlock.go -vin ${TESLA_VIN} -key private.pem
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// Example program: Use a BLE connection to unlock a vehicle and turn on the AC.

package main

import (
	"context"
	"flag"
	"fmt"
	"log"
	"os"
	"time"

	"github.com/teslamotors/vehicle-command/pkg/connector/ble"
	"github.com/teslamotors/vehicle-command/pkg/protocol"
	"github.com/teslamotors/vehicle-command/pkg/protocol/protobuf/vcsec"
	"github.com/teslamotors/vehicle-command/pkg/vehicle"
)

func main() {
	logger := log.New(os.Stderr, "", 0)
	status := 1
	defer func() {
		os.Exit(status)
	}()

	// Provided through command line options
	var (
		privateKeyFile string
		vin            string
	)
	flag.StringVar(&privateKeyFile, "key", "private.pem", "Private key `file` for authorizing commands (PEM PKCS8 NIST-P256)")
	flag.StringVar(&vin, "vin", "", "Vehicle Identification Number (`VIN`) of the car")
	flag.Parse()

	// For simplcity, allow 30 seconds to wake up the vehicle, connect to it,
	// and unlock. In practice you'd want a fresh timeout for each command.
	ctx, cancel := context.WithTimeout(context.Background(), 30*time.Second)
	defer cancel()

	if vin == "" {
		logger.Printf("Must specify VIN")
		return
	}

	var err error
	var privateKey protocol.ECDHPrivateKey
	if privateKeyFile != "" {
		if privateKey, err = protocol.LoadPrivateKey(privateKeyFile); err != nil {
			logger.Printf("Failed to load private key: %s", err)
			return
		}
	}

	conn, err := ble.NewConnection(ctx, vin)
	if err != nil {
		logger.Printf("Failed to connect to vehicle: %s", err)
		return
	}
	defer conn.Close()

	car, err := vehicle.NewVehicle(conn, privateKey, nil)
	if err != nil {
		logger.Printf("Failed to connect to vehicle: %s", err)
		return
	}

	if err := car.Connect(ctx); err != nil {
		logger.Printf("Failed to connect to vehicle: %s\n", err)
		return
	}
	defer car.Disconnect()

	// Most interactions with the car require an authenticated client.
	// StartSession() performs a handshake with the vehicle that allows
	// subsequent commands to be authenticated.
	// if err := car.StartSession(ctx, nil); err != nil {
	// 	logger.Printf("Failed to perform handshake with vehicle: %s\n", err)
	// 	return
	// }

	fmt.Println("Getting vehicle status...")
	info, err := car.BodyControllerState(ctx)
	if err != nil {
		logger.Printf("Failed to get vehicle status: %s\n", err)
		return
	}
	fmt.Println(info)

	if info.GetVehicleLockState() == vcsec.VehicleLockState_E_VEHICLELOCKSTATE_LOCKED {
		fmt.Println("Vehicle is locked")

		fmt.Println("Performing handshake with vehicle...")
		if err := car.StartSession(ctx, []protocol.Domain{protocol.DomainVCSEC}); err != nil {
			logger.Printf("Failed to perform handshake with vehicle: %s\n", err)
			return
		}

		defer car.Disconnect()

		if info.GetVehicleSleepStatus() != vcsec.VehicleSleepStatus_E_VEHICLE_SLEEP_STATUS_AWAKE {
			fmt.Println("Vehicle is not awake")

			err = car.Wakeup(ctx)
			if err != nil {
				logger.Printf("Failed to wakeup vehicle: %s\n", err)
				return
			}
		} else {
			fmt.Println("Vehicle is awake")
		}

		fmt.Println("Unlocking vehicle...")
		err = car.Unlock(ctx)
		if err != nil {
			logger.Printf("Failed to unlock vehicle: %s\n", err)
			return
		}
	} else {
		fmt.Println("Vehicle is not locked")
	}

	fmt.Println("Getting vehicle status...")
	info, err = car.BodyControllerState(ctx)
	if err != nil {
		logger.Printf("Failed to get vehicle status: %s\n", err)
		return
	}
	fmt.Println(info)

	status = 0
}

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tags
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